Salutations, Darksiders!
Your next event, Deadfall, is coming November 22, 2024... and this will be the first day of something entirely new. We’ll be introducing a different way for you to receive event awards. We’re calling it Awards 2.0, and we’ll be using this new system for all main events going forward.
⚡Main Events | About Awards 2.0
Up to now, you’ve been accustomed to discovering a litany of thematic collectibles as you play during an event; any of which you would fuse into new abilities. Then, after the event you’d wait on various other powers and items to flood your inventory depending on your team or personal placement.
You didn’t have a choice in any of it. That’s just the way it worked. But on this next event (and every main event to come), the power of choice will be freely bestowed to you.
Instead of various collectables, you’ll instead discover something new. An Event Sigil.
This single item will replace all other event Fusion collectables. And the more you play, the more you’ll find. You’ll then take the sigils you’ve earned and bring them to the Council, and enter a new place called the ⥃Exchange Shop. This is your personal shop, where you’ll have access to choosing your own event awards by trading in your Sigils.
You’ll be able to decide which discipline you’re interested in, whether you want Attack or Defense abilities, and whether you want them in single or bulk amounts. These choices will be filterable by three tiers of power: Low, Mid, and Top. Each tier defines a stat grade and how much each power costs in Sigils.
You’ll also have this same kind of trade access to Attack mods, Defense Mods, Potions, and event-resource consumables. Your only limit will be any item’s availability. There is a limited stock of any ability or power. If you deplete the available stock on any item, they will be sold out for you until the next event!
You will still receive post-event roll out awards (and yes, it will still take 3 - 5 days)... but these rewards will now consist of small allotments of Sigils, along with team and category winner-trophies to show off in your personal assets.
Meanwhile, the ⥃Exchange Shop will remain open until the next main event. You’ll have that amount of time to spend all of your collected Sigils.
⚡ Main Events | Shop & Sigil Resets
A wise vampire knows when to let go. So it must be with Sigils!
As Sigils represent your contribution to the current event, when the next new event comes any remaining Sigils will reset to zero [0]. You’ll want to be sure you've traded as much as you can before then. At the same time as your Sigils are reset, the ⥃Exchange Shop will magically refresh itself. New abilities may become available for you to peruse, still in tiers and for the same costs and availabilities as the last iteration.
This isn’t the only magic the shop has in store. The ⥃Exchange Shop will tailor itself to the type of event you’re playing. For example team events (such as Ground Wars) will share items on offer — where any solo event (such as Anarchy or Necroreaping) will have their own individual, boutique selections of abilities and items. In short, team event reward powers will no longer be themed to that event, but your solo event award powers will remain as you remember them.
• Read on to learn more detailed information about Awards 2.0! |
✦ Details | XP Mini-events & Killfest Finales
It’s important to note that the ⥃Exchange Shop is for Main Events only. In short:
• Increased XP mini-events and Killfests will continue on as normal
• The new awards system will not apply to them
• XP/Killfest events do not reset Sigils
• Any team-based ⥃Exchange Shop previous to an XP/Killfest will remain open through the XP/killfest event, with its contents still available
✦ Details | Main Events + Darkspawn & Fusion
Deprecating all Main Event collectables has required a replacement to Elite Drops. After destroying a Darkspawn boss, you’ll now find a Sigil Shard dropping at an increased rate for 8mn. This shard can be taken to your friendly Necromancer, who will now offer you a recipe to fuse your shards into full Sigils. A nice way to quickly up your trade supply!
✦ Details | Tiered Abilities
Abilities available in the Top, Mid, and Low tiers can be denoted by the symbol which precedes their names. There are times when names and images may be the same between these tiers, and these symbols will be of great use while perusing someone else’s power collections.
⚆ = Low | ⚇ = Mid | ♾ = Top |
example. A Top Tier Bat Storm will have a top-tier symbol, and be viewed as: ♾ Bat Storm, and have the highest stat. A Mid Tier Bat Storm will have a mid-tier symbol, and be viewed as: ⚇ Bat Storm, and have a medium stat. A Low Tier Bat Storm will have a low-tier symbol, and be viewed as: ⚆ Bat Storm, and have a lower stat. |
As previously mentioned, these tiers also affect their sigil cost. Top-tier powers are more expensive to trade than mid and low-tier powers. This is implemented to keep players with less spendable rage from becoming as powerful as a player with more spendable rage. Or, put more simply, keeps lower level players from becoming too overpowered.
✦ Details | Note On Fusion & Inventory Changes
The Awards 2.0 method has deprecated all existing Main Event collectables, Deadfall 1/1 power collectables, and obsoleted the need for event Fusion recipes. Thus, at launch, fusion recipes having to do with these items will be removed. At launch we’ll be clearing out your inventories of these collectables.
⚠ Now is the time to fuse them if you have leftovers!
Affected collectable items are:
Anarchos | Ex Libris Abominus | Mechanical Materials |
Heart of Darkness | Transient Essentia | Residual Quiddity |
Dark Embodiment | Singing Bowl | Ichor of Caine |
Abeyant Runes | Quiescent Phangdryte | Flawless Nightstone |
Aberrant Dark Essence | Battle Ticket | Torn Ticket 1 |
Torn Ticket 2 | Lots of Tape | Unicorn Dribble |
Band-Aid | Old Dagger (1/1) | Broken Choker ( 1/1) |
Fading Soul (1/1) | Leather Pouch (1/1) | Pike of Curses |
Enemy Weaponry | Enemy Essence | Enemy Regalia |
Enemy Intelligence |
✦ Details | Note On Red Rune
As the Red Rune contains only Main Event collectable items which are being deprecated, the Rune itself is now obsolete. Thus the Red Rune will be officially also be removed from the game at the launch of Events 2.0. Your inventories will also be cleared of all your existing Red Runes.
⚠ Now is the time to transform them and Fuse their contents if you have leftovers!
✦ Details | Abilities, Buffs, & You
In designing Awards 2.0 we have we simply sought to buff stats across the board. After review we realized it was a complex undertaking, and that it would be easiest if previous team-event abilities went away, to be replaced with newer, more powerful options.
However most previous solo-event powers were able to be easily fitted to this system, and will continue to be offered in the ⥃Exchange Shop during their respective event times. In order to make this happen, many of these familiar, "old standby" powers will become Top Tier powers and receive stat increases. Effectively, this means many of you will receive these buffs and see an increase to your overall strength.
✦ Details | Main Events + Category Placement
In bringing an award structure focused more on individual player performance, we also wanted to broaden the scope of event achievements to recognize and include more players. As such, we’ve made some modifications to how category placements work.
• 1st - 5th places will now all receive equal top category placement awards, and will be known as Top 5
• 6th - 50th will receive runners-up placement awards, and will be known as 6 - 50
• The Solo Leaders category has been removed
• The Event Leaders category has been removed
• The Utterly Annihilated category has been modified, and will be known as Unwavering Warriors
This is now Top 50 for all level tiers
This category now offers a Trophy
See your Event Awards pages for more details!
✦ Details | Main Events + Category Trophy Collectables
New Combat Score trophies for event winners are here! Meanwhile, the original Solo Leader trophies will now be shared by all individual scoring categories as “Masters” trophies, each with their own category name in the title. The original Combat Score winner trophy image has been downgraded to fit for Unwavering Warriors, as the “Stalwart” trophy. Those who currently have trophies relative to the image changes will see their old trophies retained, but with the new images replacements. Trophies from previous events outside of this description should remain untouched.
See your Event Awards pages for more details!
• Read on to learn how you helped to create Awards 2.0! |
✪ Even More Stuff!
In bringing you Awards 2.0, we’ve taken the time to make some other additions and revisions to make accessing Event information more convenient.
✪ Event Portal Redesigned
The calendar’s useful. But let’s face it, the old one was busy... and a little fussy to navigate. As of this announcement visiting the Event Portal will reveal a new look. The clutter is gone. Welcome to a simplified layout which focuses on more plain-text to deliver event information quickly, with a useful feature that highlights the month you’re looking at when you hover on it.
We’ve taken this visual approach over to your Event Rules & Awards pages, too. You should expect that everything will be simpler to navigate and read. Keep your eyes peeled for the floating portal in the lower right side of the page. It’ll bring you straight back to the event calendar. It’s fun!
✪ Goodbye Hangman’s Crown
We are vaulting the Hangman Crown event indefinitely, as we consider retooling it to operate differently or deprecating it altogether. We’re sad to see it gone, as it was one our personal favorites. However our last trial of it ended in negative feedback, so we’re taking a cue from you. In the meantime please know that we have plans to bring other exciting new event types to you in the future!
✪ Future Features
As an Indy Startup of only a few very creative people, it can take us a little while to fully develop and test new things. That said, we have much more for you in the works. Please be patient with us as we continue to build the Darkside into the vampire playland of your dreams!
We’ll have more for you soon. Thanks for being a part of the Darkside Community!
— VDS Dev Team
Kwaai Software LLC
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